Bodush sits there for a while happily identifying stuff:
Rings:
1x ring of force shield (8,500 gp)
3x ring of protection +1 (2,000 gp)
1x ring of mind shielding (8,000 gp)
1x ring of the ram (12 charges) (2,064 gp)
1x ring of counterspells (4,000 gp) (Dispel Magic)
Scrolls:
1. arcane (375 gp)
- Slow (l3, cl5)
2. arcane (200 gp)
- Burning Hands (l1, cl1)
- Sleep (l1, cl1)
- Cat's Grace (l2, cl3)
3. divine (325 gp)
- Augury (l2, cl3)
- Summon Nature's Ally I (l1, cl1)
- Bull's Strength (l2, cl3)
4. arcane (175 gp)
- Detect Secret Doors (l1, cl1)
- Locate Object (l2, cl3)
5. divine (200 gp)
- Summon Nature's Ally II (l2, cl3)
- Summon Monster I (l1, cl1)
- Faerie Fire (l1, cl1)
Wands:
1. Delay Poison (l2, cl3) (25 charges) (2,250 gp)
2. Knock (l2, cl3) (12 charges) (1,080 gp)
3. Summon Monster I (l1, cl1) (14 charges) (210 gp)
Weapons:
1. short sword +1 (merciful) (8,310 gp)
2. greatsword +1 (2,350 gp)
- sheds light in a 20-foot radius (as a torch)
3. 2x Composite Longbow +2 (+2) (8600gp ea)
Armour:
1. full plate +3 (spell resistance (13)) (26,650 gp)
- CURSE: item has opposite effect/target
2. Leather armour +2 (4160gp)
3. 2x Leather armour +1 (1160gp)
Wondrous Items:
1. bracers of armor (+2) (4,000 gp)
2. brooch of shielding (1,500 gp)
Potions:
1. potion of eagle's splendor (300 gp)
2. 3x Cure serious wounds (3d8+5)(750gp)
3. 5x Cure moderate wounds (2d8+3)(300gp)
4. 2x Cure light wounds (1d8+1)(50gp)
Staffs:
1. staff of fire (36 charges) (12,780 gp)
2. staff of size alteration (9 charges) (5,220 gp)
Intelligent Weapons:
1. bastard sword +3 (20,335 gp)
Int: 9 (-1)
Wis: 12 (1)
Cha: 8 (-1)
Ego: 6
Communication: empathy
Alignment: neutral good
Skills:
sense motive +10
'bless' allies (3 per day)
sheds light in a 20-foot radius
Who wants what?
Tuesday, October 13, 2009
Friday, October 9, 2009
Pearlglen
Some survivors of the exodus came at last to Pearlglen - a small village famed for the freshwater pearls often found in the river nearby. With them, they brought the plague. Skilled only in rudimentary midwifery and herblore, the village turned to their old priest to save them. Alas, he was amongst the first to succumb, but on his deathbed he swore that the village would be saved.
The very next day a Couatl named Tlanextic arrived, though he would never discuss whether the priest's prayers had summoned him. Whatever his reason for coming to Pearlglen, he proved to be its saviour. Using extra-planar medicines he was able to innoculate the healthy, and by carefully segmenting the sick and quickly buying the dead Pearlglen was freed from the plague within a month. His work done Tlanextic took his leave of the villagers, vowing to look in from time to time.
In gratitude the villagers hand crafted a statue of the Couatl from hardwood and adorned it with locally collected pearls. It was erected in place honor in the village shrine and next to the dead priest's grave. Given the rarity of Couatls, word soon spread of the incredibly realistic detail and people travelled from miles around to gaze in wonderment at the carved imagery - grateful to have seen an illustration, knowing they would never truly set eyes on such a wondrous creature.
Eventually, the church of Pelor expanded the shrine and stationed a full time cleric in Pearlglen to look after the statue. Likewise, the village set up the Wardens to protect it's citizens.
All of this had come to pass two generations ago - by human reckoning at least - but the tale of Tlanextic, his miraculous doings, and the amazing statue are common folklore for hundreds of miles around.
Knowing that they are in the area, Wer decides that she would very much like to see Tlanextic's likeness and tries to persuade the party to join her. She also tells them of recent rumours brought to her on the wing and the wind: While the human-folk of Pearlglen are seemingly unaffected, and even completely ignorant of the fact, the sylvan creatures of the forest have recently learned to give Pearlglen a wide berth. Someone - or something - is stalking them. It kills without warning or mercy and leaves little left of its victims save a few grisly entrails.
Smelling adventure and possible reward the party acquiesce to Wer's pleas to visit Pearlglen and, once they have made appropriate preparations, set off towards the village to view the carven idol and uncover the mystery of the murdered forest dwellers...
The very next day a Couatl named Tlanextic arrived, though he would never discuss whether the priest's prayers had summoned him. Whatever his reason for coming to Pearlglen, he proved to be its saviour. Using extra-planar medicines he was able to innoculate the healthy, and by carefully segmenting the sick and quickly buying the dead Pearlglen was freed from the plague within a month. His work done Tlanextic took his leave of the villagers, vowing to look in from time to time.
In gratitude the villagers hand crafted a statue of the Couatl from hardwood and adorned it with locally collected pearls. It was erected in place honor in the village shrine and next to the dead priest's grave. Given the rarity of Couatls, word soon spread of the incredibly realistic detail and people travelled from miles around to gaze in wonderment at the carved imagery - grateful to have seen an illustration, knowing they would never truly set eyes on such a wondrous creature.
Eventually, the church of Pelor expanded the shrine and stationed a full time cleric in Pearlglen to look after the statue. Likewise, the village set up the Wardens to protect it's citizens.
All of this had come to pass two generations ago - by human reckoning at least - but the tale of Tlanextic, his miraculous doings, and the amazing statue are common folklore for hundreds of miles around.
Knowing that they are in the area, Wer decides that she would very much like to see Tlanextic's likeness and tries to persuade the party to join her. She also tells them of recent rumours brought to her on the wing and the wind: While the human-folk of Pearlglen are seemingly unaffected, and even completely ignorant of the fact, the sylvan creatures of the forest have recently learned to give Pearlglen a wide berth. Someone - or something - is stalking them. It kills without warning or mercy and leaves little left of its victims save a few grisly entrails.
Smelling adventure and possible reward the party acquiesce to Wer's pleas to visit Pearlglen and, once they have made appropriate preparations, set off towards the village to view the carven idol and uncover the mystery of the murdered forest dwellers...
XP and treasure from hell
Ok, evil always rewards it's followers generously, here the current XP points:
Eolar: Level 16: 122295 xp - LEVEL UP!
Mendez: Level 16: 121173 xp - LEVEL UP!
Bodush: Level 14: 95300 xp
Wer: Level 14: 94723 xp - LEVEL UP!
Chen: Level 14: 93193 xp - LEVEL UP!
Thesis: Level 14(16): 92369 xp - LEVEL UP!
Elogyn: Level 13: 81475 xp - LEVEL UP!
Durin: Level 12: 76590 xp
You did manage to kill quite a lot of guys in the end.
As for treasure, I didn't post treasure after the fight with the elves and the ogres, we include that now (prepare yourselves for a loooong list):
From the elves:
2 rings (m)
3 scrolls
3 wands
short sword (m)
bracers (m)
2 composite longbows +2 (m)
2 studded leathers (m)
+ arrows (taken by Mendez) and other normal stuff (food, axes, throwing axes,etc)
from the ogres:
1 composite longbow +5
1 Greatsword
1 Chain shirt
4 Greatclubs
4 Hide armours
2 rings (m)
From the battlefield:
lots of: all types of non-magic swords and armour and shields. If you are looking for something specific, let me know and I'll tell you.
Rummaging through everything, you find the following gold and magic stuff:
1 full plate armour
3 rings
11 potions
2 scrolls
2 staffs
1 bastard sword
1 great sword
3 leather armours
1 brooch
A pile of gold coins (5245gp)
Some gems (1700gp)
From the dragon you get a bag full of gems (after some serious talking between the highest living BC and him). You estimate their value to be 5000gp.
That should be everything I hope. Sorry that it took so long, but the free day I had on the weekend I spent sleeping after a long night.....
Eolar: Level 16: 122295 xp - LEVEL UP!
Mendez: Level 16: 121173 xp - LEVEL UP!
Bodush: Level 14: 95300 xp
Wer: Level 14: 94723 xp - LEVEL UP!
Chen: Level 14: 93193 xp - LEVEL UP!
Thesis: Level 14(16): 92369 xp - LEVEL UP!
Elogyn: Level 13: 81475 xp - LEVEL UP!
Durin: Level 12: 76590 xp
You did manage to kill quite a lot of guys in the end.
As for treasure, I didn't post treasure after the fight with the elves and the ogres, we include that now (prepare yourselves for a loooong list):
From the elves:
2 rings (m)
3 scrolls
3 wands
short sword (m)
bracers (m)
2 composite longbows +2 (m)
2 studded leathers (m)
+ arrows (taken by Mendez) and other normal stuff (food, axes, throwing axes,etc)
from the ogres:
1 composite longbow +5
1 Greatsword
1 Chain shirt
4 Greatclubs
4 Hide armours
2 rings (m)
From the battlefield:
lots of: all types of non-magic swords and armour and shields. If you are looking for something specific, let me know and I'll tell you.
Rummaging through everything, you find the following gold and magic stuff:
1 full plate armour
3 rings
11 potions
2 scrolls
2 staffs
1 bastard sword
1 great sword
3 leather armours
1 brooch
A pile of gold coins (5245gp)
Some gems (1700gp)
From the dragon you get a bag full of gems (after some serious talking between the highest living BC and him). You estimate their value to be 5000gp.
That should be everything I hope. Sorry that it took so long, but the free day I had on the weekend I spent sleeping after a long night.....
Stunning evil talk
Mendez just finished with his sentence when he could see the pit fiend turn, open his fiery wings and look down at him. He could hear a word being uttered and suddenly fear filled his body. Every muscle started to freeze. He dropped his bow and stood there looking at the creature gazing down on him.
The pit fiend slowly wrapped his wings around him again and looked down on Bodush who had just addresses him in infernal.
"You chose your words wisely, sorcerer. In contrast to your friend I have to say. But it seems that you indeed have played your part in defending the gate and therefore have aided our arrival. This help shall not go unrewarded. Since your friend seeks treasures, it is treasures he shall get. If it is true that Thereanthor's followers have made an agreement with you, Thereanthor will make sure you will receive what was promised."
He looked over to the dragon who had turned his head towards him suddenly. Bodush could see the dragon flinch but nodded after a stare of the centurion of Hell.
"The tales that will be told of our arrival shall mention the part you and your friends have played in it! On top of the payment promised, take whatever you can carry from our slain opponents on the battlefield! Let people know that the new sovereign in this world is a generous one!"
Mendez could feel the control over his muscles coming back again and decided to slowly edge away while the pit fiend stepped closer to Bodush.
"As for you, young sorcerer, you seem to have much potential! I'm searching for worthy employees from this world since most of my loyal followers can't walk on this plane unnoticed. Would you be interested to work for me? I can promise a leading position within my new order if you live up to my expectations."
The pit fiend slowly wrapped his wings around him again and looked down on Bodush who had just addresses him in infernal.
"You chose your words wisely, sorcerer. In contrast to your friend I have to say. But it seems that you indeed have played your part in defending the gate and therefore have aided our arrival. This help shall not go unrewarded. Since your friend seeks treasures, it is treasures he shall get. If it is true that Thereanthor's followers have made an agreement with you, Thereanthor will make sure you will receive what was promised."
He looked over to the dragon who had turned his head towards him suddenly. Bodush could see the dragon flinch but nodded after a stare of the centurion of Hell.
"The tales that will be told of our arrival shall mention the part you and your friends have played in it! On top of the payment promised, take whatever you can carry from our slain opponents on the battlefield! Let people know that the new sovereign in this world is a generous one!"
Mendez could feel the control over his muscles coming back again and decided to slowly edge away while the pit fiend stepped closer to Bodush.
"As for you, young sorcerer, you seem to have much potential! I'm searching for worthy employees from this world since most of my loyal followers can't walk on this plane unnoticed. Would you be interested to work for me? I can promise a leading position within my new order if you live up to my expectations."
Seems Like a Nice Boy (To Eat!)
Mendez listens to Bodush and the dragon drone on and on in Draconic.
He has no idea what they’re saying but suddenly feels a tingling at the base of his neck. It’s like someone is gazing into his soul.
Feeling like the only clean spot in a filthy room, Mendez, oh so slowly, edges away from his sorcerer friend.
The devils summoned creatures ignore him as they feast upon the flesh of the fallen and the remaining Dragon disciples are too awed by their Lord to notice.
Mendez manages to get to the ruined remains of the main door.
He has no idea what they’re saying but suddenly feels a tingling at the base of his neck. It’s like someone is gazing into his soul.
Feeling like the only clean spot in a filthy room, Mendez, oh so slowly, edges away from his sorcerer friend.
The devils summoned creatures ignore him as they feast upon the flesh of the fallen and the remaining Dragon disciples are too awed by their Lord to notice.
Mendez manages to get to the ruined remains of the main door.
Thursday, October 8, 2009
Ill Tidings
A strong breeze was blowing from the sea when the battered ship drifted in to the harbour, but no-one noticed the stench it carried over the usual portside smells of boiling pitch and rotting fish. An hour passed and still no-one had descended - not even to tie off - so the harbour master clambered aboard to investigate. He found the entire crew long dead and rotting, black-headed pustules covering their corpses. Not even rats survived. The sight and smell were enough to cause him to vomit uncontrollably. The ship was soon put back to sea and burned.
It started with a single cough not a day later. Within a week the harbourmaster had died, but not before he had visited most of the brothels and drinking holes along the docks...
The first sympton was a dry, hacking, cough which soon became more and more severe - the phlegm turning to blood. Vile spots appeared and leaked their oily contents across the body. Then came the sickness - bile and stomach lining bubbling up without warning until it violently erupted from the victim's mouth. Those that did not die from the disease itself died from malnutrition or dehydration. Either way, it was a grisly death - their last few days spent in agony, wasting away amid their own filth and excrement.
No man or woman, young or old, rich or poor was spared as the disease coursed through the city. Hospitals and churches quickly became mortuaries as the doctors' and priests' curative powers had little effect. Mass graves were dug and funery pyres lit - the ashes falling back to the city like blackened snow. People fled the cities in ever greater numbers as the soldiers manning the quarantine blockades also succumbed and could no longer stem the flood of refugees.
Plague had come to Fissa.
It started with a single cough not a day later. Within a week the harbourmaster had died, but not before he had visited most of the brothels and drinking holes along the docks...
The first sympton was a dry, hacking, cough which soon became more and more severe - the phlegm turning to blood. Vile spots appeared and leaked their oily contents across the body. Then came the sickness - bile and stomach lining bubbling up without warning until it violently erupted from the victim's mouth. Those that did not die from the disease itself died from malnutrition or dehydration. Either way, it was a grisly death - their last few days spent in agony, wasting away amid their own filth and excrement.
No man or woman, young or old, rich or poor was spared as the disease coursed through the city. Hospitals and churches quickly became mortuaries as the doctors' and priests' curative powers had little effect. Mass graves were dug and funery pyres lit - the ashes falling back to the city like blackened snow. People fled the cities in ever greater numbers as the soldiers manning the quarantine blockades also succumbed and could no longer stem the flood of refugees.
Plague had come to Fissa.
What a Gray Day
While Bodush negotiates with the Dragon, Mendez takes a moment to look around.
Black cloaks, Gray Elves and the drably armoured Orcs and Ogres. All dead or dying.
He is surrounded by the stench of evil. Even his friends no longer profess any leanings toward goodness.
Mendez feels a great weight settle on his chest and shoulders.
He was the only one who could have stopped this atrocity and he failed.
He must find a way to right this wrong.
Turning around, Mendez risks a quick look up at the Dragon and the Devil.
…
Perhaps not today though.
Black cloaks, Gray Elves and the drably armoured Orcs and Ogres. All dead or dying.
He is surrounded by the stench of evil. Even his friends no longer profess any leanings toward goodness.
Mendez feels a great weight settle on his chest and shoulders.
He was the only one who could have stopped this atrocity and he failed.
He must find a way to right this wrong.
Turning around, Mendez risks a quick look up at the Dragon and the Devil.
…
Perhaps not today though.
Labels:
Black Cloaks,
Bodush,
Mendez,
Story,
The Evil One,
Villains
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