Thursday, January 7, 2010

Bad Weather Stops Play

Sadly they'll be no game this evening.
It snowed and it's England.
Next game:
Tuesday next week.
12th January 2010.
TUESDAY ASSIF!
I could do Thursday but I wouldn't be able to get there until 9pm and Scott has a problem with Wednesday...

Tuesday, January 5, 2010

Current HP

Your current HP chaps

Mara'ch Full: 56 Current: 37
Eolar Full: 124 Current: 61
Thesis Full: 193 Current:161
Durin Full:154 Current:154
Hawkmoon Full:84 Current:60
Bodush Full:69 Current:45
Ragnar Full:91 Current:50

(Edited because poor Kirk couldn't understand it.)

New Banner: Killer Gorilla

Reel them in Eolar and we'll knock them down.

A useful, if somewhat underhanded, use of a spell. Get the apes to do as you say, command them to come to their new master and then hack them down mercilessly. Nice.

Having conquered all of the visible threat, but knowing that this was just the very pate of the ape-headed mountain, we hastily moved on. (I think it might have had something to do with snow.)

Eolar and three others find themselves heading towards the city at an impressive speed in cloud form, only to be met by Bodush and the others who had teleported there, had a cup of tea and found somewhere to hole up.

Level up and find out why someone left the gate to the city open. And, by the way, where was our welcoming commitee??

Arcane Train vs. Divine Airways

Bodush takes in the ruined gate before leading his group through it and is unsurprised by what he sees.
The city has been brutally sacked. No people line the streets. No shopkeepers or city-guards.
No one.
Interestingly he sees no corpses or even bloody remains.
All any of them can see are the feral animals and the occasional rat.
Still, the carnivorous apes are over twenty miles away. Bodush can feel himself relax and his little companion ‘Gajarpan’ hisses contentedly.
By the time Eolar and his bunch of clouds arrive, Bodush’s team have found an empty guardhouse to camp in.
“What kept you?” asks Bodush sarcastically.
Annoyingly for Eolar, he can’t snap off a cutting retort while vaporous.

Train of Thought

Unfortunately as Bodush can’t actually see the city, he teleports everyone he has with him to the next best place.
There are shrieks from the sailors and a whimper from the Hamster-man as they find themselves on top of the giant Ape-head Mountain at the centre of the island.
They don’t have time to fall however before Bodush spots what he’s looking for and teleports them all to just outside the great gate of the city.
It’s only taken them about ten seconds to travel twenty-five miles!

Four’s a Cloud

Eolar leads Ragnar, Durin and Hawkmoon across the twenty-five or so miles. They travel high above the treetops but fail to see a single sailor or Hamster-man.
They do see several of the strange clearings that Hawkmoon had described after his scrying spell. About a hundred feet in diameter with single trees at their centre.
At the tremendous speed they’re travelling, it only takes them about half an hour before they arrive at the walled city.

Monday, January 4, 2010

Beaten by a Bunch of Damned Dirty Apes

Driven back by the baffling magics of the disgusting ugly man-things, the huge apes prepare themselves for another assault.
Disconcertingly though, the Party take this opportunity to make good their escape.
Eolar calls to the heavens and transforms himself, the massive Ragnar, Hawkmoon and Durin to smoke and they drift off into the air.
Bodush smirks to himself. “Only four?” he mutters under his breath.
Looking around he does a quick head count: Thesis, three sailors (two alive, one dead), and one of the freakish Hamster men.
He can do that. Just as he’s casting the spell however, the little blue Kobold, ‘Mara’ch’ sprints back into view from his hiding place.
Unable to take an extra person (regardless of his tiny size), Bodush is forced to abandon the dead sailor.
At least the apes won’t let his body go to waste.
With a flash of arcane light, they are gone.