They were compelled to move with all haste onwards to Serpent Isle where diamonds were to be found scattered on the land, and a plan was hatched to get the party there swiftly.
Bodush would fly there and mark the landing spot, he would teleport back to the beach and then take as many of the party as possible to the isle. Eolar then cunningly commanded a sparrow to go to Bodush and followed the straight path he took.
All this to get to the island safely and start picking up diamonds - completely ignoring the gargantuan snakes with judicious use of filght, invisibilty and mage-hand.
But at what cost? It seems there was adventure, treasure and magic to be found with the giants. And, maybe most useful of all, a means to leave these islands and get back to Shalala.
It is almost as if the game finished with a screen that looked like this:
Level Complete
Kills: 2 of 18
Gold: 0 gp of 125,000 gp
Magic: 0 of 8
Secret locations: 2 of 7
Kills: 2 of 18
Gold: 0 gp of 125,000 gp
Magic: 0 of 8
Secret locations: 2 of 7
1 comment:
Oh these few lines at the end make me sentimental!! :D How I hated these screens......."What?? I missed a secret door??? Now I have to play the whole thing for 3 months to find it!" :)
Great banner! I'm sure all these sacks are made from snake skin.....
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