The party manages to get their ships ready to sail and spend the next few days moving south-west towards Febril. The seas are empty, completely devoid of any other shipping. Once in a while the small fleet comes across what looks like debris floating in the water, but apart from that, the only other clue to what awaits our heroes comes in the form of a lone survivor, desperately clinging on to a make-shift life raft. After being rescued he rambles on about a gigantic fleet of strange ships and flying monsters and liquid fire.
The small fleet naturally exercises some caution as they near Febril. In the afternoon of the last day, the see pillars of smoke rising into the sky from the direction of the city. As night falls, the party's ships close in on the harbour. Febril is burning. The walls of the the Temple compound has been breached and it seems that most of the buildings have been levelled.
The other ships at the temple docks are burning wrecks, with the exception of a galley belonging to the dragonmen, which seems abandoned.
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3 comments:
What the!?
Let's go the other way...
Oh goodness. What have we got ourselves into?
Do we have any (non-meta-game) clues as to who did this, or is it fair to guess that the mad admiral is to blame?
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