Thursday, December 13, 2007

Letter Home

Dear Father,
Although I know you disapprove of my leaving home, I thought I’d write you this letter.
I have made some new friends. True they are very different from my friends back home, but they are good people. I actually owe my life to Eolar and Bodush.
My training is going well. I have learnt to track and fight a bit and I’m pretty quick with a bow. I could be better though. My friends often depend upon me to protect them. Perhaps I should enrol in some more direct fighting classes?
Give Mother a kiss from me.
Your loving son,
Mendez.

Sunday, December 9, 2007

Treasure - The Darkening Wood

Finally, here is the official list of treasure from the last 2-part adventure.

Part I (Mendez, Eolar, Telfis, Kruddo, Wer)

From the ogres:
  • Silver coins worth 100gp, 6 gems worth 60gp, Jeweled Shortsword scabbard worth 400gp (not magic), Candelabra worth 460gp
  • Dust of Dryness (4 doses) (Claimed by Telfis)
  • Longsword +1 (Light) (Claimed by Mendez)
No treasure from the orcs.
From the Barghest:
  • 5 gems worth, 400gp, 400gp, 400gp, 300gp and 200gp
  • Perl of Power (2nd Level Spells) (once per day recall any spell already prepared and cast)
From the Aranea:
  • 800gp
  • Oil of the Shillelagh (club or quarterstaff becomes +1 to hit/damage, and does damage 2 sizes larger. Duration 1 minute)
Part II - (Mendez, Eolar, Telfis, Kruddo, Bodush, Wer)

Nothing from the zombies.
From the necromancer:
  • 400gp, 6 gems 100gp each
  • Cloak of Resistance (+2 on all saving throws)
  • Magical Heavy Mace +1 to hit/damage
  • Studded Leather +1
What you managed to grab from the mummy's tomb:
  • 1000gp worth of golden objects, 1000gp worth of gems and 1000gp worth of jewelry
  • Masterwork studded leather armour
  • Masterwork Thieves tools
  • +2 Magical Light Steel Shield
  • Scroll Remove Disease
  • Scroll Searing Light
  • Wand Enlarge Person - 10 charges

You found 8 Magic items, 1 oil and 2 scrolls, some other useful items and a hell of a lot of money!

Wednesday, December 5, 2007

Experience


current XP


new XP

Total



Mendez

5452

3rd

1290

6742

4th

Level-up

Eolar

4670

3rd

1340

6010

4th

Level-up

Wer

3245

3rd

920

4165

3rd


Telfis

3430

3rd

1490

4920

3rd


Kruddo

1330

2nd

1390

2720

2nd


Durin

1185

2nd

0

1185

2nd


Bodush

3045

3rd

1290

4335

3rd


Burning Mummies

Incineration is good but not open burning or burn pits or burn pyres.
This is due to the potential spread of disease from smoke and emissions.
That pool of 'burning-with-elemental-flame' lava should have been enough though!
:)

Untold treasures

The sight before the brave adventurers was awesome, humbling and in no small way terrifying. With bits of decaying flesh still clinging to their clothes and the horrifying terror of demons, necromancers and ancient rotten raised corpses still clinging to their minds, the group took their courage in their hands and had made it back to the depths of the tomb underneath the tomb.
Gold and ornament fit for a god on earth had been buried with the mummy and the small band of heroes took their time making an inventory and imagining the castles and countries they could buy with this wealth.

As they counted and dreamed, they realised that things weren't right. A low rumbling had become a shaking and then a tremor struck. Greed vying with self-preservation in their minds, they grabbed what they could and ran for the jammed-open door. As they moved it seemed that the room was collapsing around and behind them. Running up the long stairs they helped each other out of the sarcophagus. It was then they realised that the tremors, getting stronger, were shaking the whole ancient building to its core. They ran out, and only once they were 100 yards away did they turn to see the temple crumble to the ground. It didn't stop there though - it was as though something was sucking it into the very depths of the earth.

Later, as they were explaining events to Elogyn and senior clerics of St. Cuthbert, they tried to describe the pool of lava once burning with elemental flame that was now just a smoking hole, and realised that the truth of what they saw would go with them to their grave.

Loading up the mule and taking stock, the group, now friends, realised that if they wanted fame and treasure, that they would need to keep searching these strange lands for adventure - for it certainly was there to be found.

Monday, December 3, 2007

Be Afraid! Be Very Afraid!

Mendez huddles in the cold dankness of the cave.
“My friends, I’m afraid. This place has the feel of dark magic.
We’ve been lucky so far. Very lucky, but I dread what foul demons we’ll encounter next.
Where is Bodush when we need him? He understands this sort of thing.
For Eolar’s sake, I’ll stay, but promise me friends that we will keep each other safe.”